Make it Rain - Game Jam prototype
A downloadable game for Windows
HOW TO PLAY :
WASD or ZQSD => movement
Mouse => camera movement
Right click => arm bow, then shoot
Esc => quit app
PITCH :
Five waves of countless demons, will the city survive the onslaught ? The city resilience is displayed by the yellow bar.
Bring fame to your name with every kill made by your arrows.
Get some help from your elite ranger squad.
GUI :
City hitpoints and Fame
THE JAM :
The project was made during a game jam themed rain of arrows, I teamed up with a dev friend and then did our best in 72h. We wanted to test some 3D capabilities of Godot engine and mixing some GDscript with C#. It's amazing to see that each dev could code with their strength without any hindrance from the language interopation.
I wanted to try out some project management with one-hour sprint iterations and 15min stand-ups. It was awesome ! I'll tell you more in an article of its own. Maybe...
You can find the sources here : https://github.com/steb-vs/pluie-de-fleche
CREDITS :
Jammers :
Steb-vs => dev, sound designer
Daydreel => dev, game designer, project manager
Tools and assets :
Godot => Game engine
Obsidian => Game design, project management
Blender => 3D stuff
Mixamo => animations and models
Polyhaven => Skybox (Courtesy to StayAtHomeDev for skybox tutorial)
AmbientCG => Textures
GodotShaders => Shaders (Courtesy to GDQuest for the burn dissolve shader)
OUR HIGHSCORE :
Steb-vs : 2065 Fame
Daydreel : 1705 Fame
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